The “Rules” of the Game

Graphic, Web and Media Design Principles, Tips, and Good Habits

Organize Your Thinking

Understand your message and your audience.

Design with Purpose

Communicate. Don't decorate.

Hierarchy

Feature what's important.

Clarity is King

Make sure your audience gets the point. Will they be able to articulate the idea or feeling or objective(s) or call to action that you intended in the design?

Make It Easy

Unless you're designing a mystery game, you should not challenge the user to figure things out.

Cleanliness is Godliness

Avoid clutter.

Consistently Be Consistent

Maintain a consistent visual, conceptual, and mechanical style.

Contrast and Differentiation

Contrast differing elements to add visual interest and aid organization.

Proximity

Use proximity to group related information. This increases the overall organization of your design and eliminates scatter and clutter.

Alignment

Establish visual connections through alignment.

Balance

Arrange design elements to achieve a sense of harmony.

Repetition, Repetition

Create visual interest and unity through repetition.

Metaphorically Speaking

Think about how your design might function metaphorically and use this to help accomplish your communication objectives.

Theme

Identify a theme to drive your design.

Design with Emotion

How something “feels” may be as important as what it “does.”

Borrow from the Dramatic and Cinematic Arts

Apply the lessons and principles of cinema and drama to your media design work.

History Favors the Bold!

Strong, visually interesting design requires bold choices.