The “Rules” of the Game
Web and Multimedia Design Principles, Tips, and Good Habits


Organize Your Thinking

Start by understanding the communication goals and objectives and/or communication problems to be solved by your design. You will never be able to achieve your objectives if you do not understand them.

Hierarchy

Feature what's important.

Clarity is King

Make sure your audience gets the point. Will they be able to articulate the idea or feeling or objective(s) or call to action that you intended in the design?

Make It Easy

Unless you're designing a game like Myst, you should not challenge the user to figure things out.

Cleanliness is Godliness

Avoid clutter.

Consistently Be Consistent

Maintain a consistent visual, conceptual, and mechanical style.

Contrast and Differentiation

Contrast differing elements to add visual interest and aid organization.

Proximity

Use proximity to group related information. This increases the overall organization of your design and eliminates scatter and clutter.

Alignment

Establish visual connections through alignment.

Balance

Arrange design elements to achieve a sense of harmony.

Repetition of Design Elements, Repetition of Design Elements

Create visual interest and unity through repetition.

Metaphorically Speaking

Think about how your design might function metaphorically and use this to help accomplish your communication objectives.

Theme

Identify a theme to drive your design.

Borrow from the Dramatic and Cinematic Arts

Apply the lessons and principles of cinema and drama to your multimedia work.

Don't be a Wimp!

Strong, visually interesting design requires bold choices.